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Controllers are very much like Evil Mages, but a little bit tougher. They have more hitpoints and do a more damage than their mage cousins.

They wear red arcane clothing and have very dark colored skin. The red colored clothes cannot be looted, however by using the Arcane Gems a skilled tailor can make Arcane Clothing.

Controllers are spawned by a Power Generator together with Iron Golems. Once the power generator is destroyed, the spawn of Controllers and Golems will stop.

Names: Chujil, Daklon, Drakan, Drakov, Drakzik, Dyntrall, Fropoz, Galzan, Hygraph, Kronos, Makzok, Malkovik, Phoseph, Noxtrag, Tavurk, Vakel, Vazmog, Velis, Yyntrix, Zarus, Zazik, Zelik, Zerras, Zeuras, Zilor

This book, by Velis, has been found in Central Ilshenar:

“This text has been translated from a gargoyle’s journal following his capture and subsequent reeducation. – Velis.”
“I write this in the hopes that someday a soul of pure heart and mind will read it. We are not the evil beings that our cousin gargoyles have made us out to be. We consider them uncivilized and they have no concept of the Principles. To you who reads this, I beg for your help in saving my brethren and preserving my race. We stand at the edge of destruction as does the rest of the world. Once it was written law that we would not allow the knowledge of our civilization to spread into the world, no we are left with little choice… contact the outside world in the hopes of finding help to save it or becoming the unwilling bringers of its damnation. I fear my capture is certain, the controllers grow ever closer to my hiding place and I know if they discover me, my fate will be as that of my brothers. Although we resisted with all our strength it is now clear that we must have assistance or our people will be gone. And if our oppressor achieves his goals our race will surely be joined by others. Those of us who have not yet been taken hope to open a path from the outside world into the city. We believe we have found weak areas in the mountains that we can successfully knock through with our limited supplies. We will have to work quickly and the risk of being discovered is great, but no choice remains…”
Controller in the Enhanced Client   Controller in the Classic Client with Robe


Special Abilities:  None
Loot:  -275 – 325 Gold. Special: 1 Arcane Gem
Found At:  Blackthrons Castle, Exodus Dungeon, Exodus Dungeon Entrance, Gargoyle Mining Camp, Humility Jungle, Mistas
Related To:  Brigand, Evil Mage, Evil Mage Lord, Executioner, Mercenary, Noble, Seeker of Adventure, Wandering Healer
First Seen:  Scenario 2, Gargoyles Redemption, October 2001
Damage:  6 – 12 HP, 100% Physical Damage
Loyalty:  Not Given
Fame:  Level 3 (4000) Karma:  Level 3 (-4000)
Magic Level:  Master Poison Level:  Magical Poison
Slayer Weapon Vulnerability:  None Ranged Attack:  None
Required Taming:  – Speed:  Medium
Pack Instincts:  None Auto Dispel:  No
Preferred Foods:  Meat Barding Difficulty:  81.3
Taming Notes:  Not Tameable Barding Notes:  –
Credits:  –


Class DR Comments
Archer:  6
Bard:  6
Mage:  5
Tamer:  5
Warrior:  6


 10 readings Hit Points Stamina Mana STR DEX INT
Minimum:  76  96  151  126  96  151
Average:  83  108  163  138  108  163
Maximum:  90  120  175  150  120  175


 10 readings Physical Fire Cold Poison Energy
Minimum:  30  25  35  5  15
Average:  35  30  40  10  20
Maximum:  40  35  45  15  25


 10 readings Wrestling Tactics Magic Resist Anatomy Poison Heal Magery Eval. Int. Meditate
Min:  65.0  65.0  102.5  –  –  –  95.1  95.1  95.1
Avg:  76.3  76.3  113.8  –  –  –  97.6  97.6  97.6
Max:  87.5  87.5  125.0  –  –  –  100.0  100.0  100.0

Best Equipment

Best weapon material against this creature:  Verite
Most important damage type against this creature:  Poison
Most important elemental resistance against this creature:  Physical

Paragon Values

Coming Soon!


Hit Points Stamina Mana Strength Dexterity Intelligence
xx – xx xx – xx xx xx – xx xx – xx xx – xx


Wrestling Tactics Resist Anatomy Poisoning Magery Eval. Int. Meditation
xx – xx xx – xx xx – xx xx


Damage Fame Karma Poison Level Bard Difficulty Treasure Level Artifact Chance
xx – xx xxx xxx xx x in xxx